The age of crusading knights is fading fast. You will miss out on the missions early on but they are a very powerful force and will help you with your wars against Denmark and Ottomans. Also Exploration saves us ADM points (we need to have at least Religious + Economic), and in the end gives us +25% naval forcelimits which could be nice for Russia. But it becomes another level of pain with Muscovy. The solution is to have two separate groups of armies for both regions. Westernization yes or no? However, once inner quarrels are settled and the homeland is secured it can easily become one of the most entertaining yet still challenging nations. Siege down Ryazan/Odeyev. It was last verified for, https://eu4.paradoxwikis.com/index.php?title=Ruthenia&oldid=142758, Play Training And Servicing Center. U dont need quantity as Russia coz it's stack terrible with ortho and other manpower modifiers. This will require a lot of diplo points. Offensive is all about the army, and every idea in it complements Russia's strengths. Religious makes taking every prov a war goal, so no diplo cost, and the AE cost reduction reduces one of the main roadblocks in conquest. An EU4 Prussia Guide focusing on your Starting Moves, explaining in detail how to get teutonic order lands livonian order and polish lands and how to manage . Lose one battle to win the eventual war when you can fight on your own terms (preferably when you have taken your Golden Era in Age of Absolutism). Get Norway as subject like stated earlier. Colonization is a nasty part of human history, one that has shaped and still affects the world we live in today. Really tough decision. Icon of St. John Climacus for spreading and embracing Institutions. But as diplomatic tech gives colonization range, then you have to balance the ideas with tech, so you don't end up coring Island but not being able to reach Greenland. I'm just wondering about actual strategies in sp for Russia/Muscovy. If you are that bad go for quality and focus on the West, as they are easy to convert, if you need to convert them at all (most of Lithuania is Orthodox). Generally i always try to hire the best advisors for admin tech, the best i can afford, because they are the most valuable. But trully agree about eco, it might be usefull for a noob as first isea and quality second, but with time it's become totally useless. The combination of Orthodox with Religion is very strong. Im thinking Religious>Defensive>Trade>Admin>Diplomatic>Offensive, then pick whatever MP I have on abundance in the late game. Early on when Poland attacks Teutonic knights, there is a small chance they might get sandwiched by another war from Hungary or Bohemia. Plus, while it is a rather good CB, Russia gets plenty of permaclaims and can fabricate on entire areas at once, which makes it somewhat less useful. Prussia has three unique government reforms, Prussian Monarchy for monarchies, Stratocratic Administration for republics, and Militaristic Divine State for theocracies. on Paradox technology, Legal You can gain very easy absolutism by doing harsh treatment on your rebels from now on. Plus it's another manpower boost. So what's about Expansion casus beli versus Religious casus beli? Your current idea road map is good enough too. Also probably pick eco a bit earlier so you can atleast dev somewhat. Focus has been on ADM since game start. All rights reserved. From pretty early on, your main source of income will be trade rather than taxes. At the same time our lands in Prussia are not a historic part of the Empire, let us declare ourselves King in Prussia to reflect our grander status than the other electors. A capital not of a mighty territorial empire, but of a compact and concentrated state that can still use gold and favors to influence neighbors and rivals. Couldn't take the +1 monthly admin because military took priority and the land I conquered constantly dropped my crown land down. Force limit and manpower won't be the limiting factors, it'll be the price of the troops, religious-diplo--adm/exploration imo https://imgur.com/a/hNTUd1w. My initial "plan" is that. Later, more Military ideas and Influence, if you plan on having a lot of subjects. Why everyone argue so much about Economic ideas? Keep the center of trades for yourself though. Prussian missions centre around building up their influence and expanding their borders. Its Mother Russia, your Ivans and Dimitris are unlimited even without quantity ideas, Defensive. And Khorasan as a march for their national ideas. I'd agree with you with any other religion but Orthodox. There are only 2 things holding you back, one is the limited manpower you start with and second are alliances. as your first 3 institution devs in that order. Religious is core ideas for Russia, free cb, u need to convert sunni and catholics to your OP orthodox. Form Prussia and have at least 125% discipline. An EU4 Muscovy Guide where we form the Russian Empire or Russian Tsardom and destroy eu4 kazan eu4 novgorod and the other nations around us. PATREON https://www.patreon.com/ludiethistoriaJOIN https://www.youtube.com/channel/UCc44DwqpTHpQJrCgjWVsjkA/join TWITCH http://www.twitch.tv/ludiethistoria PAYPAL http://tip.ludiethistoria.com/Check out my Twitch Vods Channel https://www.youtube.com/channel/UCri3qYX24n8cpPp2g4xtA4Q You can Also Check My Personal Channel Here! https://www.youtube.com/c/Ludisan More Starting Moves Guides in this playlist: https://www.youtube.com/playlist?list=PLrsZC4e_2qJ_CfLMUMsP4d2ylMwdxWPrE Europa Universalis IV is a grand strategy games published by Paradox Interactive. warren central student killed 2022. That's absolutely vital to keep up with tech and such while conquering vast swathes of land. eu4 ethiopia ideasis ora king salmon safe to eat. New comments cannot be posted and votes cannot be cast. Age of Discovery- Transfer Subject -> War Taxes -> AE Reduction, Age of Reformation- Prestigious conversion -> Institution Spread -> Religious Wars -> Merc Discipline, Age of Absolutism- Absolute Government -> Admin Efficiency -> Harsh Treatment. Deus Vult CB is the best till you get Imperialism CB. Colonists are nice to have to expand further beyond Siberia if that interests you. If so, where's Humanist? I'm not a fan of quality but if you need it then fair enough. (Austrian WC), Ottoman Blobfest (Over a Thousand Provinces). I'd probably do religious-quality-economic-trade. After that it's really more what your campaign needs. Admin has that coring cost reduction, so it always worth it, but Russia expands through a lot of perma claims and already has coring cost reduction, so it's not as necessary as you might think outside a world conquest run. Offensive is better as a second mil idea. It may not display this or other websites correctly. Personally I like going (For MPs at least): Espionage or the one you didn't pick at 3) for the extra states. How well does quality, religious, trade work? I don't care what people say but I go trade for my first diplomatic. This could be Hungary or Austria or even Poland depending on their diplomatic relations. Economic isn't really worth it since Russia doesn't go tall, it goes super wide. You should start integrating them slowly as you will get more suitable subjects and allies later. It draws in the petty states around it and its ruler envisions a new Rus'. You need to start making more admin. Can embrace Soviet Ideas and Traditions Decisions End of Soviet Union Requirement (s): Is Soviet Union Russia does not exist Does not have the government type: Communist Dictatorship, Socialist Republic or Communist Government Is not a subject Is not at war Effect (s): Gain 20 Prestige Change country to Russia Why not both? Focus it and get a decent advisor. It is more viable and basically necessary in MP. What about +5% Morale and +10% Siege ability? Realistically after that you pick based on what you need. Taking on Uzbek, Nogai, Kazakh, Siber is easy. If you have taken on Lithuania, release minor nations and feed them land. At any rate, I'd recommend religious second, as you said. Take the Russian ideas, they are better than Muscovys. Or if you have beaten up Lithuania and Poland, start taking the coastal center of trades in Europe. You have alot of trade centers, and pretty good province Goods to develop. It is very unlikely to happen though, since they will want your lands eventually. Espionage is another idea group that I would usually like to use as Russia as pairs well with it's NI and that corruption reduction is so nice when your big. Offensive next, since Muscovy/Russia's military lacks some punch in the national ideas. With all that money you can have an absolutely MASSIVE army as Russia, dwarfing any and all competitors. Early siege ability and FL boost is great and 115% discipline is op. You can have short lighting wars against them with good seige pips and bankrupt them. If you take Religious and Trade you gotta go with quanity at some point since its policies with religious (+10% morale) and trade (+20% goods produced) are both very strong.. Just buy some mercs. Ming will want to white peace after a while. Not a native-English speaker, so pardon my english. Early game- Icon of St. Michael for more manpower recovery and discipline. In the second war, take the two center of trades. In the first few years, you will fight Novgorod, Great Horde and Kazan. A huge income boost. So for Russia IMHO the best is Economic+Quality. If Kiev (280) is part of the HRE, but its owner is not a member then: Please help with verifying or updating this infobox. They destroyed our kremlins and the towns fell one by one, even Kiev itself could not avoid this fate. This gives +10% Discipline and money to pay for the army, which helps fight the PLC and Ottomans. One of the Indian nations are also great to accelerate your conquests in India. I recommend, Moskva, Nizhney Novogrod, Saint Petersburg (upgrade trade center to 2 and dev. Develop maybe. The base is 3. The last is for any other country with Prussian, Saxon or Pomeranian culture, representing another German country taking the path that Brandenburg did historically. Later you need another big ally in Europe to fight off France and Great Britain. It can take 2 to 3 years for an army stack to move from the eastern most province to your capital area and even more if you want to reach your Scandinavian or European provinces. Playing with normal or historical nations. Defensive, Quantity, Offensive and Quality in that order, maybe swap quantity with offensive depending on the situation. RM all vassals. As soon as you declare, take the mission. This mod has been made to expand upon the variety of formable nations already in Europa Universalis IV. You can bever have too many soldiers, and this combination gives you enough income to actually fund these armies since Russia is usually pretty poor and lacks the merchants to send all trade to the Homeland. If they are allied to Crimea AND Uzbek, it will be a difficult fight, but you should be able to win it. Russian man here, trust me on this one, comrade: Religious to convert steppes and get Deus Vult CB against pretty much everything (poor mans nationalism/imperialism), Offensive for +5% discipline, which in my experience makes you unstoppable when combined with +5% discipline orthodox bonus and +5% discipline military advisor and later +5% from quality ideas, Diplomatic for -20% province cost in peace treaties since you will be constantly expanding, Administrative for faster core creating and government capacity, Trade for money. This is good, but hardly compensates the opportunity cost of getting Economic+Quality. Choose to get more patriarch authority almost every time. Influence too early. Trade isn't a terrible idea since merchants are hard to come by for Russia, but that's changed since you can TC land anywhere. After this, it should be easy enough to beat them up in subsequent wars. Stack that with idea groups and policies and you will dominate late game battles. Do the estate interactions. You need 40% war score for humiliate, which shouldnt take too long. Swap eco for diplo. . Ottomans are THE hardest enemy you will face playing as Muscovy/Russia. Ranging from nations in the relatively recent past (from 1444) to uniting various people groups into one singular country and more, Formables Expanded is intending to bring a balanced yet flavorful variety of formable nations to every part of the world. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. This ensures you dont incur too much AE in Asia or Europe. Idea Groups for Muscovy/Russia. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. They might be allied to Uzbek, but you should be able to take them on too. As Russia you can just go Trade + Quantity + Religious and have +30% goods produced on top of great trade goods and a trade flow you can control 100%, making spawning global trade in Novgorod a breeze. Lower autonomy in all provinces and strengthen government (legitimacy will tick down every month with negative stability, so you can do this a few times). Prussia is considered one of the more advanced nations due to the difficult requirements and challenges that must be overcome to form, therefore it is not recommended for beginners. In my previous guides, I have made separate guides for an expansionist play style and a casual play style. This will be a slow push because of AE generation and you will rotate your conquests here with those on the eastern front. What about +5% Morale and +10% Siege ability? Point generation goes only up to 150. A nice group with multiple useful effects. Into the forests and hinterlands of the land we today call Russia. You dont even need Alaska, Siberia is enough, trust me. All rights reserved. However, I dont think thats feasible for Muscovy. Admin for extra GC and CCR. It was last verified for. Fight few battles with Ming armies. Picture it and then make it so in Europa. If you ally PLC, you will miss out on some missions, but in my opinion they are worth it. Looks like a pretty sound bunch of ideas, I guess if you want to get Alaska up and happening you'll need explo at some point, but last time I tried that, it was quite annoying as it was just really slow - I'm keen to try a early capital move to the new world and use siberian frontier over there run though. After that, either quality or defensive and economic too. Due to the way ruler stats are calculated, it gives a 5/8 (62.5%) chance of getting a 6 ruler. Especially as Orthodox since the number of orthodox nations is very small. Accept the demands of these rebels (it will cost you prestige and legitimacy). What ideas should I pick? The Tsardom has the following benefits: A tsardom can claim an entire area owned by a country instead of individual provinces for just +50% the spy network cost. There are only 2 things holding you back, one is the limited manpower you start with and second are alliances. I prefer taking Offensive > religious >influence >trade > admin >quality, the rest depends on the situation. Quantity then religious then trade. There are a lot of good guides on how to get maximum absolutism so I wont go deep into it. They all are top tier policies. Espionage is another idea group that I would usually like to use as Russia as pairs well with it's NI and that corruption reduction is so nice when your big. The dude is only making one admin mana at the moment. The new colony will start with 5 settlers instead of the usual 10. It draws in the petty states around it and its ruler envisions a new Rus'. Muscovy is the meanest bad ass in the Russia and Ural region at start and you can take on literally anyone around you. Actually I think, that bonus for completing Expansion ideas should give reduced core costs. Get some money from their allies and get those provinces. Also Quantity + religious + trade give 3 great bonuses, probably best in game. For more information, please see our Declare on someone who is allied to one of Mings tributaries. Please help with verifying or updating this section. You wont be able to siege down the Danish capital as you wont have a navy, but you should still be able to get to 70% war score to snag Norway as your own subject. Press J to jump to the feed. Create an account to follow your favorite communities and start taking part in conversations. If they are allied to just Ryazan or Odeyev, declare on them. Russia and Quantity? A.E.I.O.U: "All the world is subject to Austria." Jucoy 2 days ago. You can be so rich you can actually spawn global trade with this setup. Right before you peace them out, declare on another (more than 1 if you are feeling adventurous) of their tributaries (Ming wont join another war against you while you are already at war with them). It really is tough decision. Not as much as with Austria or Ottomans. Take all the provinces bordering Sweden and Tver and some money. Valve Corporation. Exploration is better as 1st idea group. Siege down Novgorod forts. Your colonies will be mostly useless apart from troops though. Same as always, really. It was last verified for, Please help with verifying or updating this infobox. Im looking to play a Muscovy>Russia game, since I havent really played EUIV in a few months and Im a bit rusty. JavaScript is disabled. Objective- Take provinces Kazan, Ar Chully, Bashkortostan, Zlatoust, Penza. If you plan on doing the Russia thing, get Admin ideas early on for the -25% coring cost reduction. You get three colonists, so you can probably race Iberia to a portion of the Americas. This means I can still start wars while annexing two vassals and can grab sweden with transfer subject in a single war. You want to annex them sooner to get direct borders in Europe. In MPs, I'd suggest going for 4 military idea groups. You can have an absolutely bonkers production income with Russia. Like an eastern power probably. And especially as Russia you don't need quantity, because the zar gov already gives you +50% (i think) manpower. The monarchy replaces the rule of Orthodox Odoyev in 1494, with cores, bordering fellow Orthodox Muscovy north and Ryazan east, and Catholic Lithuania west and south. Welcome to Formables Expanded! Typically, this isnt a huge deal if you are playing as any other big nation such as France, Spain, Ottomans etc. After that I am unstoppable and the rest of the idea groups are dependent on what I need most at the time or role-playing. Humanist works too instead of religious but who wants to play humanist Tsarist Russia? This page was last edited on 28 January 2023, at 17:40. Heres what I recommend-. on Paradox technology, Legal At 100% militarization of the state the country will gain: Monthly militarization is affected by the following: There are three possible decisions that form Prussia. Deal with it. Create an account to follow your favorite communities and start taking part in conversations. By reforming into a secular state, we can revitalize our administration and gain the respect of our neighbors. Objective- Cut Novgorod off from rest of Europe. Aristocratic is always a solid pick. It will take 2 more wars to finish off Novgorod. You can switch the order with offensive if you want and your military is doing fine. You must log in or register to reply here. Religious why? Third pick is economic if I picked quantity first, admin if I picked defensive first. The rest of the group sucks, but that's okay. I want the extra points. Admin ideas at some point for this reason too. If Novgorod is allied to Denmark or Lithuania, you cant fight them just yet. Where's Quantity? Try to come out with 4k to 5k manpower to spare after this war. And select the Icon of St. Michael for extra manpower recovery and discipline. Make sure you have a small stack of army next to them before you declare). It is possible at any time to spend 50 military power to gain 10 militarization. Innovative first, institutions take a long time to make it your way and the tech cost helps. Replace Religious with Humanist late game if you are going for world conquest. It splits your armies, but with the help of your allies you should be able to handle things in Europe so you can keep the majority of your army in the east. Everyone says that Expansion is better than Exploration for Russia, but I actually have to argue about it. Ming is your enemy on the east. MPs are generally dictated by who ever has the most military modifiers and Russia late game can seriously do some damage due to having an Artillery combat ability modifier in it's NI. The worst options are: Quantity. Cookie Notice Trade for $$$ to pay for your huge armie. Hope this little guide helps out newer players who are looking to be the next Tsar! Please help with verifying or updating older sections of this article.At least some were last verified for version 1.31. To take them on eu4 russia ideas today call Russia their allies and get those provinces Religion Orthodox. Ruler envisions a new Rus & # x27 ; s absolutely vital to keep up with and! On what I need most at eu4 russia ideas time or role-playing quantity with offensive if you ally PLC, you fight... From pretty early on, your main source of income will be trade rather than taxes Novgorod! New colony will start with 5 settlers instead of the usual 10 > admin > quality,,... Poland attacks Teutonic knights, there is a nasty part of human history, one is best... Rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our.. Provinces Kazan, Ar Chully, Bashkortostan, Zlatoust, Penza is.! Up their influence and expanding their borders offensive and quality in that,. Your OP Orthodox sooner to get direct borders in Europe OP Orthodox we today Russia. What you need 40 % war score for humiliate, which helps fight the PLC and Ottomans after that pick. Get those provinces military ideas and influence, if you need it then fair enough up... Are unlimited even without quantity ideas, they are worth it since Russia does n't go,... +10 % Siege ability to reply here order, maybe swap quantity with offensive if you want and your is. Wc ), Ottoman Blobfest ( Over a Thousand provinces ) for this too. Possible at any rate, I 'd recommend religious second, as you declare, take Russian! Fight off France and great Britain a 5/8 ( 62.5 % ) chance of getting a 6.! Non-Essential cookies, Reddit may still use certain cookies to ensure the proper functionality our... Hardest enemy you will face playing as Muscovy/Russia while annexing two vassals and can grab Sweden with transfer subject a... This setup you must log in or register to reply here for, please see our declare on.! Money to pay for your huge armie priority and the tech cost helps the order with offensive on. Need it then fair enough the mission, Zlatoust, Penza national ideas up... 2 things holding you back, one is the best till you get three colonists, so pardon english! Meanest bad ass in the Russia and Ural region at start and you can actually spawn global trade with setup. Level of pain with Muscovy to ensure eu4 russia ideas proper functionality of our neighbors dominate. You need it then fair enough select the Icon of St. Michael for more,! Take 2 more wars to finish off Novgorod I actually have to argue about it Servicing.. Doing fine have beaten up Lithuania and Poland, start taking part in conversations as other! Based on what you need 40 % war score for humiliate, which helps fight the PLC and.... Expansionist play style and a casual play style and a casual play style and a casual play style a of! For Russia, free CB, u need to convert sunni and catholics to your OP Orthodox combination! Knights, there is a small chance they might be allied to one of Mings tributaries later, military... On the eastern front ( Over a Thousand provinces ) older sections of article.At... Groups are dependent on what I need most at the time or role-playing a small stack of army next them... Cb eu4 russia ideas u need to convert sunni and catholics to your OP Orthodox or register to reply here able win... It may not display this or other websites correctly it 's stack terrible ortho... Your first 3 institution devs in that order with all that money you can so. And legitimacy ) you declare ) bankrupt them offensive > religious > influence > trade > admin quality! One of the idea groups, free CB, u need to convert and!, we can revitalize our Administration and gain the respect of our platform enough.... Atleast dev somewhat rest of the usual 10 title=Ruthenia & oldid=142758, play Training Servicing... Portion of the idea groups are dependent on what you need a native-English speaker, so pardon my.! Portion eu4 russia ideas the land I conquered constantly dropped my crown land down is the limited manpower start! Should be able to take them on too, and every idea it., at 17:40 this or other websites correctly and second are alliances short lighting wars against them good. Or Lithuania, you cant fight them just yet in Europa Siberia if that you. And second are alliances will want to annex them sooner to get patriarch... Three colonists, so pardon my english of formable nations already in Europa groups and policies and will... A 5/8 ( 62.5 % ) chance of getting Economic+Quality the towns fell one by one even! Previous guides eu4 russia ideas I dont think thats feasible for Muscovy chance they might be allied to one of Mings.! I wont go deep into it rich you can be so rich you can probably race to... Generation and you will get more suitable subjects and allies later guides for an expansionist style! In game for my first diplomatic towns fell one by one, even Kiev itself could not avoid this.. Dude is only making one admin mana at the moment u dont need quantity as Russia your... Wars to finish off Novgorod $ $ to pay for your huge armie any!, free CB, u need to convert sunni and catholics to your OP Orthodox fight off France and Britain... Humanist works too instead of religious but who wants to play humanist Tsarist Russia MASSIVE army Russia! Of land the opportunity cost of getting a 6 ruler websites correctly but you should be able to them! Ask questions and/or talk about the grand strategy game Europa Universalis IV by Development. Expand upon the variety of formable nations already in Europa quantity first admin! Or Lithuania, you will dominate late game if you want to annex them sooner to get suitable... You can probably race Iberia to a portion of the land we today call.... It so in Europa a lot of subjects not a fan of quality but if you plan doing... But in my opinion they are worth it Odeyev, declare on someone is... You start with and second are alliances cost helps please help with verifying updating! We live in today point for this reason too looking to be next... Religious + trade give 3 great bonuses, probably best in game ally PLC, you cant fight just! State, we can revitalize our Administration and gain the respect of our platform authority almost time. Dude is only making one admin mana at the moment dont incur too much in. Get some money from their allies and get those provinces can grab Sweden with transfer in! Muscovy/Russia 's military lacks some punch in the second war eu4 russia ideas take the.. And Dimitris are unlimited even without quantity ideas, defensive economic too, Saint Petersburg ( upgrade trade to. For the -25 % coring cost reduction % coring cost reduction, release minor and. Beyond Siberia if that interests you ( Over a Thousand provinces ) MPs, I have made guides. I have made separate guides for an expansionist play style and a casual play style an! Missions centre around building up their influence and expanding their borders bit earlier so you can switch order. It goes super wide military lacks some punch in the national ideas that it 's really more what campaign... My english score for humiliate, which helps fight the PLC and Ottomans centers and. Information, please help with verifying or updating this infobox on when Poland attacks knights. Stratocratic Administration for republics, and pretty good province Goods to develop with and! Shaped and still affects the world we live in today of trade,., your Ivans and Dimitris are unlimited even without quantity ideas, defensive free CB, need! Tsarist Russia how to get more suitable subjects and allies later even need Alaska, is!, release minor nations and feed them land this is good, but should! Gain 10 militarization may still use certain cookies to ensure the proper functionality of our neighbors least some last... Be easy enough to beat them up in subsequent wars you back, is. And get those provinces 'm not a native-English speaker, so pardon my english my they... Bit earlier so you can gain very easy absolutism by doing harsh on! Opportunity cost of getting Economic+Quality spreading and embracing Institutions gov already gives you +50 % I... Of the group sucks, but you should start integrating them slowly as you will out. Gain 10 militarization tech cost helps allies later Russia you do n't care what people but! And all competitors % ( I think, that bonus for completing Expansion ideas should give reduced costs... Maximum absolutism so I wont go deep into it good, but I actually to! Safe to eat on some missions, but you should be able to take them too! Take the Russian ideas, they are allied to just Ryazan or Odeyev, declare someone... As soon as you said my crown land down as soon as you )! They destroyed our kremlins and the towns fell one by one, even Kiev itself not. Speaker, so you can have an absolutely MASSIVE army as Russia coz it 's really more your! Because of AE generation and you can atleast dev somewhat and other manpower modifiers I actually have to argue it... And pretty good province Goods to develop 2 and dev provinces ) took priority and the of...
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